harness-unity-bridge
IdentifiedAgents Unity Bridge
File-based bridge enabling AI agents to trigger Unity Editor operations in a running editor instance.
✨ Features
- Run Tests — Execute EditMode or PlayMode tests
- Compile — Trigger script compilation
- Refresh — Force asset database refresh
- Get Status — Check editor compilation/update state
- Get Console Logs — Retrieve Unity console output
- Play Mode Control — Play, pause, and step through frames
- Build — Direct builds or custom build pipelines
- Asset Dependency Analysis — Dependencies, references, unused assets, path tracing, search, and asset info
- Prefab Management — Inspect prefab metadata and hierarchy, create prefabs from scene objects
- Asset Inspector Dump — Dump Inspector-visible serialized field values of prefabs, assets, and scenes
🤖 Agent Installation
Give an AI agent this repo link and it installs everything automatically:
https://github.com/WarrenMondeville/agents-unity-bridge
The agent reads the Installation guide and runs the install commands (pip install + install-skill) on its own. The Unity package itself is added inside the Unity Editor (see Quick Start below).
🚀 Quick Start
1. Add the Unity Package
In Unity: Window > Package Manager > + > Add package from git URL...
https://github.com/WarrenMondeville/agents-unity-bridge.git?path=package
2. Install the CLI & Skill
In Unity, open Tools > Unity Bridge > Open Installer, then click Install Python CLI and Install Skill.
Or install manually from a terminal:
pip install "git+https://github.com/WarrenMondeville/agents-unity-bridge.git#subdirectory=skill"
agents-unity-bridge install-skill
If
agents-unity-bridgeis not on your PATH, usepython -m agents_unity_bridge.cliinstead.
3. Use It
Open your AI agent in your Unity project directory:
"Run the Unity tests"
"Check for compilation errors"
"Show me the error logs"
Or use the CLI directly:
agents-unity-bridge run-tests --mode EditMode
agents-unity-bridge compile
agents-unity-bridge get-console-logs --limit 10
Updating
agents-unity-bridge update
⚙️ How It Works
AI agents → agents-unity-bridge CLI → .agents-unity-bridge/command.json → Unity Editor → response.json
- AI agent (or you) runs
agents-unity-bridgecommands - The CLI writes commands to
.agents-unity-bridge/command.json - Unity Editor polls and executes commands
- Results appear in
.agents-unity-bridge/response-{id}.json
Each Unity project has its own .agents-unity-bridge/ directory, enabling multi-project support.
📚 Documentation
- Installation Options — Alternative installation methods
- Usage Guide — Command formats and response details
- Architecture — Project structure and design
- Skill Reference — AI agent skill documentation
- Command Reference — Complete command specification
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