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dsh-memu-memory

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dsh-memu-memory

Identified

面向长篇 RP 与陪伴对话的 DeepSeek Harness 记忆插件:给 AI 角色一份会淡、会不确定、只知道它该知道的事的记忆。本地优先,可选 MemU 引擎。

dsh-memu-memory

dsh-memu-memory

A local-first memory plugin for DeepSeek Harness — shared by folder, bound to a chat, written by the agent, curated in the background, and honest about what it does not know.

npm version npm monthly downloads License: MIT DSH: >=0.2.0-rc.1 Node: >=20.9

English | 中文


dsh-memu-memory is built for long-form RP and companion chats. It gives a DSH conversation a memory that behaves like memory instead of a log: three retention layers that fade, a first-turn anchor plus at most one per-turn recall, provenance that cannot be quietly upgraded from "I inferred it" to "they said it", contradictions that wait for a decision instead of both being read as true, and an optional relationship graph with evidence. Speakers, characters, worlds and story branches form hard boundaries, and what a character is allowed to know stays separate from what actually happened.

It is local-first by default. The default agent backend stores full text in JSON indexes and recalls lexically — no Python, no embedding service, no API key. The api backend switches recall to the optional, pinned MemU engine (vector search). MemU is a plugin for people who want it, not a requirement for the plugin to start.

[!WARNING] Early-stage software. This plugin is still early and may contain unforeseen errors, bugs or breaking changes. Back up your data, and please report an issue or send a pull request — feedback helps the project improve.

Status: 1.1.2. The first public release was 1.0.0. The manual now lives in docs/, with AGENTS.md as a short index. Back up ~/.dsh/dsh-memu-memory before upgrades, and read Compatibility & limits before storing data you cannot re-create.

Screenshots

All screenshots are the real WebUI on isolated example data, not anyone's memories.

Memory wall
MemU WebUI · cross-library memory wall
In-place memory drawer
Edit, archive or restore without leaving the wall
Graph and adjacency list
Relationship graph and adjacency list in one view
Settings
Injection, budgets, retention and automation
Statistics
Daily activity, hit distribution and archive candidates
Dark theme
Dark theme · the same surfaces and motion
Narrow layout
Narrow layout · the rail folds into a horizontal strip

What it remembers

  • Three layers, one timeline. short_term drafts expire after 72 hours by default; long_term is the body of ordinary memory; must_remember needs a reason and a source, decays over 365 days with a 0.35 strength floor, and can be marginalized but never auto-deleted to make room.
  • Recall is a moment, not a dump. The first turn after a session starts (or after compaction) gets an anchor block with budgets for pinned, core and global memory. After that, each user turn gets at most one recall. Deduplication and a token budget are enforced in code, not left to the prompt.
  • A date is either an anniversary or one day. MM-DD recurs every year (a birthday); YYYY-MM-DD fires the day before and the day itself, then is spent. A memory that says "tomorrow" is stored as the dated form, so an appointment does not come back every year.
  • Memory fades unevenly. Recency, access count, peak and end effects, primacy, habituation and flashbulb accuracy feed one strength score. Arousal and mood congruence are conditional rather than always-on: both are off by default and only engage when the mood is far enough from flat (|valence| >= 0.15, or |arousal - 0.35| >= 0.1), so in a calm conversation both multipliers are exactly 1. A vivid memory can be more confident than it is accurate, and the UI says so.
  • Provenance is a fact, not a style. Every entry carries source (user_said / inferred / imagined / told), confidence, accuracy, and disclosure rules. A vague recollection cannot impersonate a quote.
  • Contradictions wait. A write that rewrites or contradicts an existing entry lands as pending_review: it is not injected, not recalled, and appears in a review queue until someone accepts or rejects it.
  • Secrets stay excluded. secret visibility, group-chat channels, characters, worlds, branches and knownBy all constrain reads and edits. Automatic recall never injects a secret memory, and a secret is still readable by an explicit recall from the same folder — it hides a memory from the prompt, it is not a lock. What actually separates two conversations in one folder is the context scope (channelId / characterId / worldId / branchId); a blank scope on both sides means one shared scope, which is the point of a folder. The old visibility: 'session' level is gone — reading turns it into shared with its context untouched, and node scripts/migrate-visibility.mjs rewrites libraries that still store it (--apply, backs up first).
  • People and stories are structured. Group chat uses stable speakerId / channelId, not display names. RP uses characterId / worldId / branchId. Relationships are edges with a note and confidence, entities can be renamed without rewriting memory bodies, and the current relationship state (familiarity, trust, warmth, boundaries, promises) is a snapshot that keeps its history and evidence.
  • Images are pointers and captions, not pretend vision. Attachments are deduplicated by SHA-256, quota-limited and tiered; an image without a description is remembered as "received an image", never as a scene the model did not see.
  • Housekeeping happens in the background. Consolidation runs in a seeded fork sub-session, never as an editable turn in your chat. Failed runs back off instead of reporting success.

One WebUI

The sidebar has exactly one entry: MemU WebUI. The memory wall and all settings live in the same navigation, with deep links such as #/settings/memories, #/settings/folders and #/settings/stats. The interface follows the browser locale (Chinese or English).

In-place work. Clicking a memory card opens a right-side drawer with the full text and the fields that decide how it behaves — title, content, tags, disclosure, confidence, open loop — plus save, archive, restore and "open in the browser" for heavier work. Archived memories can be deleted in the same drawer; the first click only arms it and the second confirms. Global memories are read-only in the drawer and link to their own page. Filters and scroll position stay where they were. Cards that carry images use the first usable attachment as a cover, and the drawer opens the full gallery; secret and never_say entries never receive a pixel URL, so they show a label instead.

Graph and list together. The Relations tab renders the graph canvas and the adjacency list side by side (stacked on narrow screens), with the focus selector above them and link/entity/relationship tools below. There is no mode switch to forget.

The locally bundled D3 force layout preserves positions and the camera across background data refreshes. Drag nodes, pan the background, zoom with the wheel or pinch, fit the graph, and highlight neighbors. Labels avoid collisions; graph settings adjust repulsion, link distance, labels and live layout. Layout only visualizes recorded links: it never infers or writes relationships.

PageWhat it is for
MemoriesCross-library wall, source/status/library/preview, in-place drawer, Relations tab
Engine & connectionOptional MemU engine install/switch, embedding endpoint, backups and restore
Memory settingsInjection mode, token budgets, topK, relevance threshold, retention, automation
FoldersFolder-level private/global ceiling, expandable conversations and their own switches
LibrariesCreate, rename, archive, restore, explicitly delete libraries
Memory browserFull-text editing, attachments, review queue, graph and bounded canvas, JSON/ZIP import/export
Global memoryDomain-scoped global memories, evidence, review queue and the separate curator
PromptsGeneral / RP / Coding / Mixed variants, overrides and per-key reset; new conversations start on RP and can pick a domain in the first-run prompt
StatsDaily activity, hit distribution, health, never-recalled shortlist, 7-day write/read ratio

Settings save as you change them (250 ms debounce), with about 2.5 s cross-window sync and a heartbeat for writes made by tools or another window. The WebUI opens in a new tab; when a popup is blocked it falls back to an in-app overlay without unloading the host SPA. Light, dark, reduced-motion and narrow layouts are supported.

Injection token budgets

anchorTokens and turnTokens bound anchor and recall content independently (default 800 each). injectionTotalTokens caps the whole plugin message (default 2000); it does not replace the recall budget.

Domain Prompts

Resident guidance, writing policies and consolidation prompts follow the current session domain. Local tools and remote JSON consolidation share the domain body, with separate supported output contracts. New conversations default to RP; Coding, Mixed and custom pages stay enabled and can be selected per conversation. The new-conversation memory prompt also offers the four memory domains, so a coding session can be started in an RP workspace without remembering to change the sidebar afterwards.

DomainMemory focus
CodingRequirements, acceptance criteria, interfaces, call chains, invariants, root causes, tradeoffs, verification and handoff points. Neutral engineering notes, not character psychology. Preserve necessary minimal code and exact semantics without copying whole files or truncating critical conditions.
RPEvidenced moments, character reactions, names and habits, commitments, boundaries and repair. Let memory shape present choices without repetitive callbacks, invented facts or automatic intimacy.
MixedThe prompt separates technical, character and OOC material per item; it does not automatically change the session domain. Tags aid retrieval, not access control or character knowledge.
GeneralNeutral facts, preferences, decisions with reasons, promises and constraints; no default roleplay.

Updated defaults never overwrite custom text. The default-update notice remains until that prompt is saved or reset. Compare, merge or restore individual prompts in Prompts; there is no need to clear memories. Regression tests cover routing and output contracts, not a guarantee of naturalness or long-term memory quality, which still requires real-conversation evaluation.

Installation

Requirements

DSH>=0.2.0-rc.1 (web profile)
Node.js>=20.9
OSWindows, macOS or Linux, wherever DSH's web host runs
Optional enginePython 3.11+ only if you choose the vector backend. The default backend needs no Python, no embedding service and no API key.

Method 1 — npm (recommended)

dsh plugin --profile web add dsh-memu-memory
dsh web

Restart the host after installing or updating. The plugin appears as Settings → MemU, and the right sidebar gets the MemU WebUI button.

Replace web with your profile name if you use another one. Older DSH CLIs accept the shorter form dsh plugin add dsh-memu-memory without the profile flag.

Method 2 — npx (no global install)

npx @deepseek-ai/dsh plugin --profile web add dsh-memu-memory
npx @deepseek-ai/dsh web

Method 3 — from a local checkout (development)

The repository has no build step: lib/ is the runtime. Clone it, link the checkout into your DSH profile, and add the bundle.

git clone <this repository> dsh-memu-memory
cd dsh-memu-memory
npm ci --legacy-peer-deps

In the profile's package.json:

{
  "dependencies": {
    "dsh-memu-memory": "link:/absolute/path/to/dsh-memu-memory"
  },
  "dsh": {
    "profile": {
      "bundles": ["dsh-memu-memory"]
    }
  }
}

Then restart DSH. A symlinked checkout is picked up on restart; there is no bundle cache.

Optional — vector engine (MemU)

The default agent backend is fully usable without this step. Install the engine from Settings → MemU → Engine & connection, or from a terminal:

npx --package dsh-memu-memory dsh-memu-memory-setup

What it does:

  • installs the pinned memu-cli==0.11.0b3 into ~/.dsh/dsh-memu-memory/engine/<version>/venv;
  • never installs into the system Python or user site-packages, and leaves no pip inside the venv;
  • tries PyPI mirrors in order (user-configured → Tsinghua → Aliyun → pypi.org);
  • if no usable Python/pip exists, uses a pinned uv runtime inside the plugin directory and leaves the system PATH untouched;
  • downloads roughly 150 MB, runs a real smoke test, and keeps the previous version for rollback.

The default memoryBackend="agent" uses lexical recall and does not call an embedding service. To enable the vector library, choose memoryBackend="api", then select vectorSource="local" for managed local embeddings or vectorSource="api" for a configured compatible embedding endpoint (which may itself run on localhost). Both sources feed MemU storage and retrieval; installing the MemU engine alone does not enable vectors.

memoryMode (local / cloud) is a MemU storage-compatibility setting, not the embedding switch or source selector; its cloud option is not a claim that managed local inference is offline cloud storage. Summary generation is configured independently of the vector route: ordinary private consolidation uses an Agent fork; an explicit remote-summary action uses its chat endpoint and commits through the same memory write path. Recall uses neither LLM reranking nor an LLM fallback. Exact memory ids still use the direct path; the plugin does not maintain a parallel vector database.

Managed model download, progress reporting and profile-switch/migration flows are implemented, but real model/runtime downloads and end-to-end native inference/switching have not been verified in this work. A candidate or pending artifact is not available for use; it must not be advertised as downloadable or ready until its artifact and validation gates pass.

First run

  1. Install, then restart DSH.
  2. Open MemU WebUI from the sidebar (or Settings → MemU).
  3. New conversations ask once whether this chat should use memory: private only, global only, both, or none. Remember my choice skips the question later. The card you pick sets both switches at once, so the sidebar shows the card you chose; the advanced "existing / new library" pick only changes which library the private layer reads, never the two switches.
  4. If you want a folder-wide ceiling, set it under 文件夹 — a folder can forbid private or global memory, and the chat switches will respect that ceiling.
  5. Talk. The agent writes private memories itself. The MemU 记忆 wall is where you review, edit, archive, link and export them.

Folder policy is a ceiling, not an initial value: turning a folder switch off immediately clamps every conversation in it, and turning it back on restores each conversation's own choice. A folder with both switches off does not prompt, does not create a library and does not inject anything.

Model tools

ToolPurpose
memu_private_rememberWrite a private memory, with source, layer, disclosure, visibility, tags, open loop and attachment references
memu_private_recallNatural-language or exact-id recall; results may carry up to two relationship pointers
memu_private_listList the memories usable in the current scope
memu_private_updateEdit, without bypassing pin admission, review or visibility rules
memu_private_archiveArchive; never delete
memu_private_unpinMarginalize a permanent memory with a first-person reason, quota and cooldown
memu_private_linkLink memories/entities with evidence, or update a relationship snapshot; cannot delete edges
memu_global_recall / memu_global_listRead the global layer by domain
memu_statusStorage health, sync heartbeat, recall state and image-turn status

The main agent has no global write tool. Global memories are produced only by the separate curator.

Privacy, permissions & data

What is stored. Everything lives under ~/.dsh/dsh-memu-memory/ (or $DSH_MEMU_MEMORY_HOME; the legacy $DSH_MEMU_HOME and ~/.dsh/dsh-memu are still honoured when no new state.json exists):

~/.dsh/dsh-memu-memory/
├─ state.json                 settings, folder policies, session bindings
├─ index/<libraryId>.json     private memory bodies (source of truth)
├─ index/global.json          global memories
├─ index/*.stats.json         per-day counters (90-day roll)
├─ index/*.media.json         attachment metadata and reference counts
├─ index/*.entities.json      entities and relationship snapshots
├─ attachments/<libId>/<sha256>.<ext>
├─ libraries/*.sqlite3        optional vector layer (acceleration, not truth)
├─ engine/<version>/venv      optional MemU engine
├─ prompts/                   user prompt overrides
├─ backups/                   explicit backups and pre-switch snapshots
└─ logs/                      install log only
  • Text and images are not encrypted at rest. The directory is inside your home directory. If that is not acceptable, do not store secrets in memories and protect the disk with OS-level encryption.
  • Images are opt-in privacy data. Only host-approved attachments are captured. secret entries never serve their attachments over the HTTP route; never_say captions are not echoed. The vision description service is enabled by default, but it only sends an image after you configure an endpoint, and it may cost money. It never uses host credentials automatically.
  • Network. No telemetry. Outbound traffic happens only for (a) the optional engine installer downloading Python packages/uv from the configured mirrors, (b) the embedding endpoint you configure, (c) the optional remote summary model, and (d) the vision endpoint you configure (enabled by default; no call is made until an endpoint is configured). The default backend makes no external calls for memory operations.
  • Shell and filesystem. The optional engine installer uses Python/pip in a private venv (and a pinned uv fallback inside the plugin directory). It does not modify system Python, install global packages or change PATH. All memory writes are confined to the data directory; config writes use temp-file + rename.
  • Deletion. Archiving moves a memory out of retrieval; permanent deletion is a separate, guarded action for already-archived entries. Deleting a conversation only unbinds it; it never deletes the library. Library deletion asks for confirmation and is backed up first.

External messages in a long tool turn

A host turn may remain open while a third-party tool waits for messages. New human input can trigger one bounded recall at the next model step without ending that turn or making another model call. Native user messages work directly. Unmarked tool logs, sleep completions, failed calls and empty polls do not trigger it. The plugin does not depend on a particular waiting implementation.

Transport plugins can put this exact object in their own ToolResult.meta.memoryInbound:

const batch = {
  type: 'dsh-memu-memory/inbound-batch',
  version: 1,
  producer: 'my-message-transport',
  batchId: 'delivery-42',
  messages: [{
    id: 'remote-message-18',
    role: 'user',
    context: { channelId: 'room-1', speakerId: 'person-7' },
    content: [{ type: 'text', text: 'Where is the deployment script we discussed?' }],
  }],
}
// A normal ToolResult: keep the original model-facing content and other metadata.
return { content: originalContent, meta: { ...originalMeta, memoryInbound: batch } }

The channel/character/world/branch must match the conversation's configured memory scope; omit unavailable identities rather than guessing them. Images must use { type: 'image', attachment: hostAdmittedRef }, never filesystem paths, URLs or bytes. If metadata is unavailable, return the complete protocol as JSON text and list the exact tool name under External message tool allowlist. JSON embedded in logs or code fences is not accepted, nor is JSON from an unapproved tool.

An in-process integration may instead import ingestInboundBatch from dsh-memu-memory/integration and call ingestInboundBatch({ sessionId, batch, ctx, session }). It registers work only: the producer still delivers the actual incoming content to the model. It does not wake the agent, append a fake user turn or write fact memories.

Deduplication uses producer + channel + speaker + message id; changing a delivery id does not replay an already processed message. Memory cadence advances by human-message batches even when the host turn number stays fixed. Pending input is capped at 32 messages / eight images / 96 KB, with at most 4000 characters per external text block; overflow is explicitly refused, never silently discarded. Split oversized batches. Recall failure preserves the queue with a 30-second retry delay; cancellation does not consume it. Only the admitted batch is confirmed, so messages arriving during recall remain pending. Running agents (including waiting tools) and pending batches are not sleep-consolidated; the idle window starts from real message activity or the agent's return to idle. memu_status reports inbound queue/clock/result and inbound_error when degraded.

Compatibility & limits

  • Host: DSH >=0.2.0-rc.1, using public extension points only (tools, injection, session query, subagents, slots, a prefixed HTTP route). No host source modifications.
  • Recall quality: the default backend is lexical. Semantic recall depends on the optional engine and the embedding model you choose; the plugin cannot improve a model it does not own. LongMemEval, long-running group-chat A/B and "human-likeness" scores have not been run — test counts are not a quality score.
  • No cloud sync, no accounts, no cross-device sync. This is a local plugin with no server-side identity.
  • Images without vision: without an optional caption/vision endpoint, an image memory is a pointer plus what a person wrote about it. The plugin does not claim to see pixels.
  • Poisoned v4 sessions: historical format v4 message requires a producer-owned source kind rows can be diagnosed but not rewritten; the plugin never edits private session files.
  • Agent presets: a conversation whose preset (i-am-yuike, yuike-standard, …) carries its own cordis.yml composes its model-facing plugins from that list alone, and its scope never delivers agent/pre-step to this plugin. At runtime lib/preset-scope.js attaches a second injection listener to that agent's own context, so anchor and recall delivery works; because a preset persona usually sets complete: true, system-prompt sections are dropped and the memory rules are delivered once as a <memory-guide> plugin message on the first step instead. The final tool list is a third, separate question: it follows the preset's own plugin list and the host scope, and it cannot be inferred from whether this plugin is listed — observations in this repo record both "no memu_* tools" and memu_private_* present in some presets' tool chains. Per-preset tool availability still needs a real-host check (W3); until then do not read this as "presets have no tools", nor as "listing the plugin is enough". The plugin never edits anyone's preset files.
  • "Tomorrow" is resolved at write time. A relative day (今天 / 明天 / 后天 / today / tomorrow) together with a month-day settles into one dated memory; a memory that only says "sometime next month" keeps no date rather than inventing one. A date that was already written as MM-DD is not rewritten — the fix applies to new writes.
  • Not in scope: cloud MemU integration, source backfill for old entries, automatic repair of already-written v4 corruption.

Development & verification

npm ci --legacy-peer-deps
npm test                                  # full suite; the isolated real-engine case skips unless configured
npm run check                             # syntax + i18n key alignment + package.json
npm run build:graph                       # rebuild shipped offline assets after graph source changes
node scripts/acceptance-local.mjs         # 50 automated acceptance checks
node scripts/migrate-visibility.mjs       # report (add --apply to rewrite) libraries that still store the removed session level
node --import ./tests/loader-register.mjs scripts/preview.mjs --port 7789

The preview serves the real WebUI against isolated example data at http://127.0.0.1:7789/dsh-memu-memory/ui#/settings/memories.

With the preview running, use npm run test:graph-browser -- http://127.0.0.1:7789/dsh-memu-memory/ui#/settings/memories in another terminal to check 200 nodes, desktop/narrow layouts, dragging, refresh stability, themes and load retries. Run npx playwright install chromium once, or set GRAPH_BROWSER_CHANNEL=msedge on Windows to use installed Edge. Stress data is intercepted only in the test browser and never written to memory. No CDN is needed at runtime; bundled D3 licenses are in lib/webui/graph-LICENSE.txt.

The suite includes one real-engine integration case that is skipped unless DSH_MEMU_TEST_ENGINE_PYTHON is set; the 50 automated acceptance checks pass. The optional engine was installed and smoke-tested in an isolated directory with the pinned wheel; embedding tests use a local deterministic server, which proves the protocol, not semantic quality.

Changelog

1.1.3 (2026-10-30): managed local vectors are usable end to end (runtime/model download, switch-and-rebuild, progress with per-item failures); activity log with a Logs page; consolidation results move under the sidebar button; archive/restore and list refresh drop from seconds to milliseconds; a date written in the text is picked up when the field is empty; default topK 5/5; fixes the blank settings/WebUI panel (React #310).

1.1.2 (2026-10-29): anchor and recall delivery in agent-preset conversations; startup catch-up consolidation; panel TDZ crash fix.

Full notes: CHANGELOG.md.

Documentation

AGENTS.md is the index for anyone changing this repo — which file answers which question. The detail lives in docs/: failure modes, the change process, the host facts, and the UI, memory and environment rules.

License

MIT © dsh-memu-memory contributors.

You may use, modify, distribute and sell this software, provided the copyright notice and permission notice are included. The software is provided as is, without warranty of any kind.


If this plugin is useful to you, open an issue with the host version and a minimal reproduction — memory bugs are easiest to fix when the transcript and the storage state are both available.

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