dsh-plugin-midscene
Manifest valid★ 3Midscene-based AI UI automation plugin for DeepSeek Harness (android_ui + web_ui)
dsh-plugin-midscene
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AI-driven UI automation for DeepSeek Harness (DSH), powered by Midscene. The model sees the screen, locates elements by natural-language description, and acts on real targets — a real Android device or a real Chrome browser.
One capability seam (ctx.midscene), two providers, two tools:
| Provider entry | Tool | Target | |
|---|---|---|---|
| Android | dsh-plugin-midscene/android | android_ui | one ADB-connected device |
| Web | dsh-plugin-midscene/web | web_ui | the active page of an already-running Chrome |
Each tool is a single tool with an action parameter (like str_replace_editor): the model picks an action (tap / act / input / query / assert / boolean / back) and the tool dispatches internally — no tool-surface bloat.
Requirements
- DSH (
dshCLI) with a profile - Android:
adb devicesshows the device - Web: Chrome started with
--remote-debugging-port=9222 --user-data-dir=<dir>; the provider connects, never launches - A Midscene-compatible vision model, configured through environment variables (see Model configuration)
Install
dsh plugin --profile mysetup add dsh-plugin-midscene
The bundle's default layer registers the two tools. They read ctx.midscene opportunistically, so they appear even before a provider is configured — calling one without a provider fails with a message naming the missing row.
Then add exactly one provider row to your profile's cordis.patch.yml (~/.dsh/profiles/mysetup/cordis.patch.yml; both providers cannot own ctx.midscene in the same context):
Android
- insert:
- id: midscene-android
name: dsh-plugin-midscene/android
config:
deviceId: '' # empty: first device from getConnectedDevices()
aiActionContext: '' # free-form context for aiAct planning, e.g. app conventions
Web
- insert:
- id: midscene-web
name: dsh-plugin-midscene/web
config:
browserWSEndpoint: 'ws://127.0.0.1:9222/devtools/browser/<id>'
aiActionContext: ''
Ready-to-paste provider rows live in examples/.
Get the endpoint from http://127.0.0.1:9222/json/version → webSocketDebuggerUrl. Note the id changes every time that Chrome restarts — update the row and restart dsh.
On teardown the provider destroys its agent and then disconnect()s — never close()s — the browser: the Chrome process belongs to your deployment and keeps running.
Start:
dsh --profile mysetup # add --port 3081 if 3080 is occupied
Install troubleshooting
dsh plugin add fails with ERR_PNPM_IGNORED_BUILDS naming sharp / @ffmpeg-installer/linux-x64: pnpm ≥ 10 blocks those transitive install scripts (pulled in by @midscene/*) until they are declared. Fix: open ~/.dsh/profiles/<name>/pnpm-workspace.yaml, set the keys pnpm printed under allowBuilds to false (the plugin works without them — flip to true only if you want the sharp/ffmpeg binaries for real-device capture), then re-run the add command. This is a one-time fix per profile.
Tool reference
android_ui and web_ui share one shape:
action | Other parameters | Result |
|---|---|---|
tap | prompt (element description) | ack |
act | prompt (goal description) | ack + the agent's own result text, if any |
input | prompt (element) + value (text to type) | ack |
query | demand (what to extract) | extracted JSON |
assert | prompt (assertion) + optional msg | pass/fail + optional thought |
boolean | prompt (yes/no question) | true/false |
back | — | ack (Android: system back; Web: history back) |
Cross-field rules the schema cannot express (e.g. value required for input, demand for query) are enforced in execute with named error messages. A failed assertion is a successful pass: false result — the error path is reserved for infrastructure failures (device gone, websocket refused).
Model configuration
Midscene's vision model is configured through @midscene/*'s own conventions — environment variables, not DSH's ctx.llm:
export MIDSCENE_MODEL_NAME=glm-4.6v
export MIDSCENE_MODEL_BASE_URL=https://open.bigmodel.cn/api/paas/v4/
export MIDSCENE_MODEL_API_KEY=<your key>
export MIDSCENE_MODEL_FAMILY=glm-v
(Any OpenAI-compatible multimodal endpoint works — set the matching variables.)
Design boundary: no policy, no recovery
The providers are deliberately thin transports: no retry, no precondition checks, no automatic recovery from unexpected UI state (stray popups, unwanted navigation, re-login). Callers that need that behavior build it on top — for example a constraint/harness layer that checks app state before each write action.
Known limitations
- One target per provider instance — one device or one browser per context; fan out with isolated compositions.
- No reconnect — a mid-session disconnect surfaces as a rejected call.
- Pinned SDK versions —
@midscene/android/@midscene/webat exactly1.11.0; upgrading is a deliberate version bump. puppeteeris a peer (web) — resolved by your deployment's pnpm; Chrome itself is supplied by the deployment, never downloaded by this plugin.
Development
git clone https://github.com/ciky20171114/dsh-plugin-midscene
cd dsh-plugin-midscene
pnpm install # native/browser install scripts are denied by default; tests mock the SDKs
pnpm test # wiring-only: mocked @midscene/*, puppeteer, stub seam behind the real tool registry
pnpm build # tsc emit to lib/ (also runs as `prepare` on git installs)
Layout:
src/service.ts MidsceneService definition — the ctx.midscene seam (7 operations)
src/android.ts Android provider (AndroidDevice + AndroidAgent, ADB)
src/web.ts Web provider (puppeteer.connect + PuppeteerBrowserAgent, connect-only)
src/tool.ts android_ui + web_ui tools (one shared definition, action branching)
tests/ 31 wiring tests — never a real device or browser
Install a local checkout into a profile while developing:
dsh plugin --profile dev add /path/to/dsh-plugin-midscene
Community and support
Feel free to submit feedback or bug reports through GitHub Discussions. This repository carries the dsh-plugin topic for discoverability.
License
MIT
Compatibility
Versions
| Latest version | Published | Size |
|---|---|---|
| 0.1.0 | — | — |
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